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Galaxy Defender

Solo Side Project

  • Developed using Unity.

  • Programmed with C#.

Galaxy Defender was developed to test my enemy wave spawn-in system.

What was developed:

  • A complete 2D arcade sci-fi shooter with a dynamic wave spawn-in system to variate enemy types and locations.

  • 3 Levels with incrementing difficulty to test players' knowledge and skill.

  • Game-saving system utilising PlayerPrefs to retain player-data even after closing the game.

Click on the GitHub button below to read a more detailed description of my contributions to the project!

Screenshots

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