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Galaxy Defender
Solo Side Project
Developed using Unity.
Programmed with C#.
Galaxy Defender was developed to test my enemy wave spawn-in system.
What was developed:
A complete 2D arcade sci-fi shooter with a dynamic wave spawn-in system to variate enemy types and locations.
3 Levels with incrementing difficulty to test players' knowledge and skill.
Game-saving system utilising PlayerPrefs to retain player-data even after closing the game.
Click on the GitHub button below to read a more detailed description of my contributions to the project!
Screenshots

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